Unreal Engine 5: One Course Solution For Material

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22
December
2024

Unreal Engine 5: One Course Solution For Material
Unreal Engine 5: One Course Solution For Material
Last updated 3/2023
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 19.38 GB | Duration: 16h 37m


Learn how material works in Unreal Engine 5 through a node by node, step by step approach

What you'll learn
Use different nodes to create complicated materials
UV/Sine/Component Mask/Panner/Saturate/Lerp/World Position Offset and more
Create a master material that can be used in any project
Understand how bit maps like Base color/Roughness/Normal/Ambient Occulusion work
Create a scene from scratch
Material Blend/Vertex Painting/Decals/Paint Puddles
Create a landscape from scratch
Slope Blend/Height Blend/Auto Foliage/Run Time Virtual Texture
Dot Product/Vertex Normal/Texture Bombing/Triplanar Projection and more
Create an auto landscape material from scratch

Requirements
No prior knowledge about materials needed, everything will be done from scratch
Have a computer that can run Unreal Engine 5

Description
Learn everything you need to know for creating and unstanding what's going on in materials for Unreal Engine 5.We will first learn the most basic stuff for creating materials in the first section, such as data types, lerp, UV to get you right on track for materials.After the first section, with everything we learned, we'll dive deeper into materials to create our first master material. Understanding how a master material works is essential for working inside of Unreal Engine. And we do it completely from scratch. We'll also be going over usage of different maps like base color, normal, roughness and etc.In the third section, we'll start creat a scene using vertex painting from scratch. You'll learn the entire proceess from planning to rendering. After this section, you should be able to create any scene that you want.In the final section, we'll be creating an auto landscape material right from scratch. In this section, not only will you apply all the things you learned previously, but you'll also learn how to create different masks for blending materials, auto foliage, runtime virtual texture, tiling break up techniques and all the other cool stuff.After this course, you should able to read most of the complicated graphs and follow any tutorials about materials you like.

Who this course is for:
Beginners who want to understand material in Unreal Engine,Learners who want to create amazing materials from scratch,Learners who want to know how to create a scene from scratch,Learners who want to create a landscape from scratch

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